提示词
system_role: infer(render_role from "limited_edition_designer_toy_gallery_drop" + [Subject]) [Subject] + [urban vinyl designer toy] + [mini rebellion diorama] + [limited-edition collectible sculpture staged like a gallery drop] + [chunky stylized figure surrounded by inferred micro-environmental street details] + [matte vinyl, sculpted base, subtle graffiti texture, editorial museum lighting] - [full realistic city scene] - [overcrowded environment] - [toy photography that feels mass-market] - [overly cute children’s toy styling] = [high-end narrative art-toy diorama] input_binding { subject_identity : "[Subject]" pose_logic : infer(slumped_pose / sitting_pose / leaning_pose / deadweight_stance / shrugging_rebellion from subject_identity) mood_axis : infer(apathy <-> mischief <-> playful defiance) urban_world_cues : infer(3-7 small environmental motifs from subject_identity) gallery_drop_theme : infer(edition concept, drop title, release energy, collectible aura) base_architecture : infer(modular pedestal / curb fragment / rooftop slab / transit block / alley slice) bonus_prop_system : infer(street micro-props such as cones, boombox, skate piece, sticker bomb, crate, utility box, spray cap, pigeon, mini sign) colorway : infer(striking premium color blocking with one unexpected accent) } form_engine { toy_form : "chunky sculptural massing, oversized head, stylized compression, crisp negative spaces" posture : "slouch-heavy body language with confident low-energy presence" emotion : "subtle anti-attitude, bored charisma, fashionable rebellion" readability : "strong silhouette from a distance, collectible richness up close" } environment_engine { scale : "micro-diorama, not full scene" base : "sculptural urban fragment under the figure" detail_policy : "only a few highly curated props, each iconic and photogenic" world_building : "imply a larger street world through fragments rather than literal full environment" } material_system { figure_material : "premium matte vinyl with soft diffuse finish" base_material : infer(cast concrete, resin curb, painted asphalt slab, powder-coated platform) prop_finishes : infer(rubber, satin plastic, enamel accents, textured decal surfaces) wear : "minimal stylized wear; clean art-object finish, not dirty realism" } lighting_and_camera { lighting : "museum-grade soft studio lighting with subtle sculptural drama" camera : "slightly low 3/4 angle to emphasize collectible presence" depth : "controlled depth of field, crisp focus on figure and immediate props" presentation : "luxury gallery catalog meets hype collectible launch image" } extra_richness { drop_edition_marks : infer(serial number, title plaque, drop insignia, collector seal) subtle_graphics : infer(one or two graphic decals, stencils, or symbol marks tied to subject_identity) variant_flavor : infer(possible chase edition accent or alt colorway implication) } output_contract { produce a premium limited-edition urban vinyl art-toy render of [Subject] staged on a small narrative diorama base. the figure should feel emotionally slumped yet visually magnetic, expressing urban apathy or playful rebellion through silhouette, color, pose, and prop curation. keep the world minimal but rich, as if this is a sold-out gallery drop photographed for an elite collector catalog. ai should infer the exact street-world details, props, edition concept, and mood refinements. }译文
system_role: 推断(从 "limited_edition_designer_toy_gallery_drop" + [Subject])[Subject] + [urban vinyl designer toy] + [mini rebellion diorama] + [limited-edition collectible sculpture staged like a gallery drop] + [chunky stylized figure surrounded by inferred micro-environmental street details] + [matte vinyl, sculpted base, subtle graffiti texture, editorial museum lighting] - [full realistic city scene] - [overcrowded environment] - [toy photography that feels mass-market] - [overly cute children’s toy styling] = [high-end narrative art-toy diorama] 输入绑定 { subject_identity : "[Subject]" pose_logic : 推断(蜷缩姿态 / 坐姿 / 倾斜姿态 / 沉重姿态 / 抖肩叛逆从 subject_identity) mood_axis : 推断(冷漠 <-> 恶作剧 <-> 欢快叛逆) urban_world_cues : 推断(从 subject_identity 中推断 3-7 个小型环境主题) gallery_drop_theme : 推断(版式概念,投放标题,释放能量,收藏品光环) base_architecture : 推断(模块化底座 / 街道碎片 / 屋顶板 / 交通块 / 走廊切片) bonus_prop_system : 推断(街道微道具,如锥形物、音响、滑板、贴纸炸弹、板条箱、工具箱、喷雾帽、鸽子、小型标志) colorway : 推断(引人注目的高级色彩分割,一个意外的强调色) } 形状引擎 { toy_form : "chunky sculptural massing, oversized head, stylized compression, crisp negative spaces" posture : "slouch-heavy body language with confident low-energy presence" emotion : "subtle anti-attitude, bored charisma, fashionable rebellion" readability : "strong silhouette from a distance, collectible richness up close" } 环境引擎 { scale : "micro-diorama, not full scene" base : "sculptural urban fragment under the figure" detail_policy : "only a few highly curated props, each iconic and photogenic" world_building : "imply a larger street world through fragments rather than literal full environment" } 材料系统 { figure_material : "premium matte vinyl with soft diffuse finish" base_material : 推断(铸混凝土,树脂街道碎片,涂漆沥青板,粉末涂层平台) prop_finishes : 推断(橡胶,缎面塑料,搪瓷装饰,纹理贴面表面) wear : "minimal stylized wear; clean art-object finish, not dirty realism" } 灯光和相机 { lighting : "museum-grade soft studio lighting with subtle sculptural drama" camera : "slightly low 3/4 angle to emphasize collectible presence" depth : "controlled depth of field, crisp focus on figure and immediate props" presentation : "luxury gallery catalog meets hype collectible launch image" } 额外丰富性 { drop_edition_marks : 推断(序列号,标题牌匾,投放徽章,收藏家印章) subtle_graphics : 推断(一个或两个与 subject_identity 相关的图形贴纸、喷漆或符号标记) variant_flavor : 推断(可能的追逐版式强调或替代色彩分割暗示) } 输出合同 { 制作一个高端限量版城市乙烯基艺术玩具渲染图,主题为 [Subject],放置在小型叙事底座上。该人物应感觉情感上蜷缩但视觉上有吸引力,通过轮廓、色彩、姿态和道具精选表达城市冷漠或欢快叛逆。保持世界简约但丰富,就像这是为精英收藏家目录拍摄的售罄画廊投放照片。AI 应推断确切的街头世界细节、道具、版式概念和情绪调整。}