提示词
2x2 grid, do this for 4 favorites for World Cup 2026, 16:9 void main() {
string team = "[Team]";
// --- World (model infers the scene to build in cubes) ---
Scene world = infer_team_landmark_match(team);
// stadium + a nod to the nation (mini Eiffel, Cristo, etc.)
voxelize(world, cube_grid, chunky_blocks);
populate(tiny_voxel_fans, infer_mascot_anatomy(team) as_voxel_mascot);
// --- Look ---
palette(infer_team_colors(team), saturated, ambient_occlusion);
camera(isometric, 30deg, orthographic); // clean toy-world angle
light(soft_sun, long_voxel_shadows, gentle_bloom);
render(clay_render_softness, floating_island_base, white_void);
}译文
2x2 网格,为 2026 年世界杯的 4 个最喜欢的球队做这个,16:9 void main() {
string team = "[Team]";
// --- 世界(模型推断要在方块中构建的场景) ---
Scene world = infer_team_landmark_match(team);
// 体育场 + 对国家的致敬(小埃菲尔铁塔、基督像等)
voxelize(world, cube_grid, chunky_blocks);
populate(tiny_voxel_fans, infer_mascot_anatomy(team) as_voxel_mascot);
// --- 视觉 ---
palette(infer_team_colors(team), saturated, ambient_occlusion);
camera(isometric, 30deg, orthographic); // 清洁的玩具世界角度
light(soft_sun, long_voxel_shadows, gentle_bloom);
render(clay_render_softness, floating_island_base, white_void);
}