提示词
Goal: Create an epic dark-fantasy world map illustration for {argument name="project name" default="a perilous quest route"}, shown as a cinematic aerial panorama rather than a flat diagram.
Canvas: Ultra-wide 16:9 landscape image, high-resolution, dramatic matte-painting style, no border, no title text, no labels, no legend.
Layout and geography: Show one vast coastal kingdom from a high bird’s-eye view. In the lower center, place 1 enormous fortified medieval harbor city with dense rooftops, tall gothic towers, stone walls, docks, and tiny ships. To the far right, place 1 jagged volcanic island or black mountain chain with glowing orange lava and smoke. Across the upper third, place 1 massive vertical ice wall stretching horizontally across the entire land, with frozen waterfalls and sheer blue-white cliffs. Beyond the ice wall, show 1 frozen wasteland plateau full of snow, ruined towers, distant castles, and mountains under storm clouds. Between the city and the ice wall, show 1 broad dark forest region, 1 branching river delta, scattered villages, roads, ruins, and rocky hills. Surround the land with a stormy dark ocean, waves, mist, and small ships.
Route overlay: Add exactly 1 continuous glowing red hand-drawn travel route line, thin but bright, with small white-edged red arrowheads. The route begins near the harbor city, travels across the sea toward the volcanic island, then bends back to the city, winds north through the walled city, crosses wetlands and forests, passes through a narrow gate or gap in the ice wall, and continues as a winding path across the frozen plateau toward the distant north. Include exactly 13 visible arrowheads along the route: 3 over the sea toward the volcano and back, 3 around and inside the harbor city approach, 3 through the forested central land, 1 at the ice-wall passage, and 3 across the snowy northern plateau.
Visual style: Hyper-detailed cinematic fantasy concept art, realistic scale, desaturated blue-gray palette, cold storm lighting, moody clouds, volumetric fog, sharp terrain detail, miniature architectural detail, glowing lava contrast, crisp red route overlay like a strategic campaign map. The mood should feel dangerous, epic, and suitable for a fantasy game reveal or quest-planning visual.
Constraints: No readable text anywhere, no UI panels, no compass rose, no character closeups, no modern buildings, no watermark. Keep the red route clearly visible without making it look like a road; it should sit on top of the painted map as an annotated quest path.